additionally is there anyway to stop max creating folder structures automatically. This really annoys me. For example with my bruce willis project I point max to the BRUCE folder, but then max creates a whole load of folders which I don't need like renderoutput etc.
we had this discussion recently at work because we had for years a bloated system in place for everyone to work with. The bad thing we had were to many pre defined folders that were not really used, so the new one had the following unique details:* short folder names, more close to back end dev conventions (3-4 chars if…
No perfect solution out there i think. I know it for example that way that you have the same folder structure twice: in one you keep the working files (max, psd, ...) and in the one the converted stuff (fbx, dds, ...). But i think you structure looks good but maybe you will also need subfolders e.g. in the Textures folder…
yeah seems like the best way , thanks. would have been nice if you could have max use a txt file like the .mxp file with the folder structure you need.
they had it already in place before I came, changed it though after I complained ;) nah sub folders for file types is a horrible thing, fine if you use the thumbnail view in windows all the time, but not a option with lots of files and if the default view is the list view.
it can also be customized with maxscript: http://www.kxcad.net/autodesk/Autodesk_MAXScript_Reference_9/MAX_System_Directories.htm http://www.kxcad.net/autodesk/Autodesk_MAXScript_Reference_9/PathConfig_Struct.htm you can set it usingSetDir <filetype_name> <string> a full list of available directories is listed in the first…
I've been working on and off on a project at home for almost 2 years now, and i've decided to clean things up a bit and re-do the directory structure (previously, there was none..). Project Management and versioning are separate issues imo. I'm using SVN for versioning. What I would really like to hear about is how people…