Holy crap!... OK.. after a stiff drink.. I would. -if this is below 250 polys then make a flat plane with a beaver dam texture & a bunch of 3 sided cylinders sticking out everywhere. - If you have 1000k or more polys than this MIGHT work.. 1. Attack it just like a rubble pile. instead of bricks / re-bar / rubble / its all…
If you have a few polys to spend then you could try modeling out a bunch of the sticks and placing them over a plane, then deform it by a curve or bend it onto shape.
Some alphas over a basic mesh and a shitton of wee low poly sticks. I don't know that I'd bother with a high poly for it. It looks like it'd be more fuss than it's worth. Some crazybump and a bit of tweaking in Photoshop would get you where you need I think.
Uhm... Nice. I agree with Ark. For the high poly, you could try somethinlg like this: - Make a plane wich is the water. Give it the shape and the texture you want. - Pull down the water edge(s) in order to create the surface which will be covered by logs, and texture it like a low-poly. In other words, simply put a flat…