Hi people, Im new to modelling and this forum. When I need to add details to model, what method is better create separate element and make it «intersect», or add more edges and extrude? I found its easier to use first method, will there be any problems with intersecting polygons in:* Game engines (Source,…
Both are fine, depending on what engine your using. The one on the left obviously saves on triangles, but would cause issues if your were using vertex lighting.