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Adding details — what method is better?

Hi people, I’m new to modelling and this forum.

When I need to add details to model, what method is better — create separate element and make it «intersect»,
or add more edges and extrude?

I found it’s easier to use first method, will there be any problems with intersecting polygons in:
  • Game engines (Source, UnrealEngine);
  • Render engines (Vray, Mental Ray)?
p.s. I’m not using boolean, know that it’s bad thing.

20371d1279030226-adding-details-what-method-better-model.jpg

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