Do you see any use for this script perna or are there better methods to soften bent surfaces? Anyways, I used the macro recorder like you said and got this:subobjectLevel = 2[B]actionMan.executeAction 0 "40021"[/B]$.EditablePoly.SetSelection #Edge [COLOR="Red"][B]#{1..840}[/B][/COLOR]modPanel.addModToSelection (meshsmooth…
Revel: I started 3D Modelling with Max 2010, so my first experiance with the poly-tools is from the Graphite-tools. The explanations are good but they don't describe secnarios where this could be usefull. I'll have a look at this Tutorial aggain. cw: Even with a EPoly selected it gives me the else statement. I put that…
hm not sure why that is. i will make it work on a selection and reup the script, let me know if it doesn't work next time. edit: on further investigation the method perna suggests doesnt work on sub selection very neatly at all. I think it might be sensible to look for a way of doing a relax like meshsmooth rather than…
tell a lie, I found a sneaky way to do it. function smoothshape obj =( if classof obj.baseobject == Editable_poly then ( --make our smooth version smt = copy obj the_ms_mod = meshsmooth() the_ms_mod.iterations = 3 the_ms_mod.isolineDisplay = on the_ms_mod.ignoreSel = on addmodifier smt the_ms_mod collapsestack smt --get…
Asked that in "how u model dem shapes" too but I feel thats the wrong place. So I want to put this question in a seperate thread. While adding extra loops Turbosmooth also seems to average the curved surface in a specific way, different to a relax. You all know the Vertex tweaking when defining a curved basemesh in order…