Hello, Recently Blender got a welcome addition of interaction/hotkey presets. It allows users to quickly change the way Blender behaves and mimics user interaction of other 3d applications. However, these presets first need to be made. Users are encouraged to contribute such presets for other 3d apps and if done properly…
how do I get this to work with the latest beta 2.55? (most recent), I followed the instructions but all I see is the default blender and maya setup. Neither is it visible in your screenshot. If i go to the settings of blender to the input section it remains the same, only maya and blender setups. edit found it: Its under…
I am mostly concerned about the viewport navigation as to this date I don't fully understand the logic of blenders default viewport navigation. Having that aspect feeling familiar would help I believe already many users to migrate and adopt more and more blender. In this context the mouse wheel as a wheel and button are…
One thing too : Lets say I pick 'Maya style' on Blender startup. I do it for the navigation scheme, and not the shortcuts. That means that even if one picks a specific style, there should still be a way to customize hotkeys to ones liking...
some frequent updates here as soon as there is some progress or update would be nice, people like me but I think many others as well are always interested in other tools and technologies - more so if they are within a free nature like blender.
Rise from your grave! They've released a 3dsmax preset for Blender 2.66 and it works pretty well. The navigation is there, as is the sub object selection keys and WER for move/rotate/scale. Get it here: http://projects.blender.org/tracker/?func=detail&aid=28452&group_id=9&atid=127
Pior, I think blender will automaticly convert the selection when going between vertes - edges - faces, but every mode is considered an uv-mode. It's also possible to have all the selection-modes activated at the same time, similar to how you can combine the translate-rotate-scale widgets if you wanted to.
Thanks for the feedback, I'll forwards the shortcuts. Just tested this and yes, it's possible to edit the shortcuts even after picking some other interaction preset. EDIT: as morte pointed out, go to File -> user preferences -> input and modify the shortcuts. Has anyone tried the current 3dsmax preset? Things like the view…