Ym.. ok, so what is solution for a problem like in example? Other example could be a jacket and buttons on it. In most cases, buttons will be different sub-objects. When I'm folding jacket, button could be soak in.
Hi I am looking for some switch which allow sculpting on all visible sub-objects, like it happens in zbrush. Already I must sculpt every sub-object separately. For example I have a slice of metal and rivets on it. When I'm bending this metal, rivets stay immovably.
Searching on Google has led me to this post. Searched for "combining two objects together in Mudbox." I just want to clarify this Thread and I'm not sure if things have changed from 2009, as I'm only familiar with 2013 Mudbox at this point. -You ARE able to sculpt on multiple meshes in Mudbox by using the Object List. The…