Hey all I am trying to retopologizing some hard surfaces in max, when apply the turbosmooth after worth its Shrink or rather relax out the models shapes. is there any method script where I can move all the vertex in the exact opposite direction off of what turbosmooth do. so the original vertex well stay in their…
yes I know that it the way turbosmooth works but I hoped, that there was someone who had made a script, ther was able to do it. without knowing anything about scripting, can not be so difficult to measure how much a vertex moves, and then move it in the opposite direction ? it would be a great tool. true ?
You could probably adjust them manually that way by turning on constraints, set to Normal, and moving the verts. They'd only move in or out along their normals. It's like Push, in tool form. Is the end result you're looking for to make the verts of the subdivided surface lie on the surface of the mesh you're tracing? If…