|||UPDATE:|||--- new face? ---|||UPDATE||| Alright, so I'm looking to do some higher quality models for World of Warcraft. I thought that I would begin with the orc. While humans are my least favorite model in WoW, I care far more about orcs and hate their model as well. So I modeled something in blender with Fel Orcs as a…
give his back a bit of a curve or pose him like your reference warcraft orc, right now hes inbetween a normal relaxed sculpt and a pose so hes sort of bent forward and unbalanced and uncomfortable to look at. The muscles are coming along well theres room for improvement on his back muscles/anatomy
Ok well first off, I'd say fix the hands and feet even the wow models have at least a little detail on the feet. Even if you are going to put them in gloves/boots sculpt that stuff out it will help in the future. The proportions look off, the torso seems to long and the legs to short/small. The World of warcraft male orc…
Killaball, let me clarify. I am not making the WoW orc. I am modeling it how I felt it should have been done after I read the books. What I am trying to stay true to is Warcraft's general art style, NOT their in game depiction of the orc (which I hate). As such, I am looking for pointers on what might feel out of place…