It seems like unity can do platformers decently, and autodesk even has a couple of tutorials for working with max and unity for a platformer http://area.autodesk.com/tutorials?word=unity&where=1&software=1&tutotips=&level=
Well Thanks guys for the posts, I did look at Unity but I think I might go with Flash and just use prerendered sprites. I guess we will see if that works!
Hey guys I have to create a demo of a game I am designing. It is a platformer/puzzle game where the player switches to a "design mode" to create gadjets like The Spore creature creator orbanjo kazooie, nuts and bolts, or even fantastic contraption. Then switches back and can use the gadjet in the platformer mode. I am not…