Hi guys, I've been trying to find a thread where someone put an example of optimization for a lowpoly tank for DS specs. He did with the tank UVWmap something like this: Changed this: To this: He flipped the maps outside the main map, my question is how I do this? I can't find that thread :/
1) The one with the polys (in white) over it -> the one of the right. 2) There was a lowpoly thread (i've tryed looking at the one in Pimpin' and Previews) but the Search Tool doesn't find threads from 2008. 3) Flip the tile outside of the 0-1 space (I'm assuming 0-1 space means the actual space of the main UVWmap). 4)…