Some MOAR! A quick explanation on how to build custom floating interfaces. http://vimeo.com/15997907 And a demo of the ViewSlicer script + remesh in ZBrush http://vimeo.com/16004862 Workflow streamlining ftw!
Here's another one - a way to work inside 3DSMax with a process not very different from regular Zspheres armature making, using renderable splines and a few small commercial scripts and tools. https://vimeo.com/40389800 Hope this helps!
And here's a mini image showing a practical use for the ViewSlicer script. Throw in some Tesselate modifier, and some Bends or FFDs and it makes shape design extremely easy - a few minutes of work really. Then, Remesh in Zbrush, and its ready for more rough sculpting and/or to be used as a template for 2D concepting! P
Hi all! Just started a Vimeo account to put some timelapses up. I keep them fairly small so far (800*450, but somehow they show much smaller on the Vimeo page?) but hopefully soon they'll be actual HD. First is some retopology done in Maya with Make Live, also demoing FunkyBunnies universal toolbar :…