1st post :O. I've been lurking here for a long time, but finally just now registered :S. I'll start off by saying this character is really, really awesome...and I appreciate putting him up for use I've been doing first person animations for counterstrike and such for quite some time now...but never really anything with…
hello guys i think i'll do something "soonish" i'm going to start an indie game so i'll use a portion of code for a Cosmo minidemo i've already got cosmo running and jumping around but without anims :\
PSP'ish spec model and animation rig! (Includes .PSD's) COSMO_sdk.zip (3dsMax9 Rig & Model) COSMO_fbx.zip (.FBX for non Max9 users. Will require some assembly. ) COSMO_obj.zip (Edit: Added missing visor. sry folks. Texturing SDK.) He comes with toys! (A pipe wrench & a gun.) Select the item in mind, and use an Attachment…
Found this thread, loved it. I got Cosmo rigged in Maya and my friend Drew made a few animations for me, and I've started to hack together a little side-scrolling action shooter. Check it out here [ame=" https://www.youtube.com/watch?v=Epygrz4yl38"]Messing around with Unity3D - YouTube[/ame]
[ QUOTE ] Hmm, Uly, I think the groups in the .obj version are still incorrect. I was playing with them and the leg packs & face are part of the "body" group. it's not a huge deal, just letting you know. [/ QUOTE ] Thanks for the comment sun. I placed all of the Cosmo's actual body is in the body group just for…
Hi all! Like Spanks above (years ago) I've been lurking 'round for quite a while, then found this thread and decided to... join, I guess. The model looks great, I wish I could get my hands on it; happyjames.com isn't working and the microwavetower blog has no download links for this (I've searched for it, really). On the…
does anyone still happen to still have the cosmo SDK?? I just stumbled onto this and the links are down - I'd love to have a go with it if it's still available somewhere...