Hey all, Noob here, but learning as much as I can. I know that all games eventually convert quads into tris. So my question is, is there a way to calculate how many polygons your model currently uses? I use 3dmax. Also, how many polygon is usally attributed in making sections of the character? How many is used for the…
Thanks all, I got the "Press 7" to work. But is there an option that counts all the polygons on stage? Cybroxide, I can't find that option. Would you be able to give me a hint in this format or anyone else: File>Mode>Type Thank you,
lighttray: it's on the right by in your modify panel. Go all the way to the right side of it, I believe the icon is a hammer. Then go to more, and look for the polygon counter.
[ QUOTE ] lighttray: it's on the right by in your modify panel. Go all the way to the right side of it, I believe the icon is a hammer. Then go to more, and look for the polygon counter. [/ QUOTE ] Max 9 doesnt have the Polygon Counter anymore. Craptastic!! my favourite tool. gone...