hello polycount, i have been lurking around here for a few weeks and what i've seen here and read inspired me to try my hand at some character modelling. a user posted here saying that first you must know the rules of anatomy before you can bend them, which is exactly my plan for this model, i hope to get the basics right…
thanks a lot for the pointers rick and tremulant! i changed the shoulders, i think this helped a great deal. i'm still trying to find some reference images for the back of the shoulders in this kind of posture because i'm not exactly sure of the shapes there. i also reconstructed some of the face, i think it looks a little…