1. How do I create various maps such as, Bump, specular, normal, glow/emissive, height maps. *any additional I may have missed please mention them* (If I mentioned something twice is because my lingo's off also ). 2. Where are the tutorials for these mentioned above if they are hard to explain in words (of course images…
[ QUOTE ] 4. I have read that Hyper has mentioned a while back that he thinks hand painted textures will go out of style and we will be using only shaders. [/ QUOTE ] Not sure I understand this point or question. I assume when you suggest that hand painted textures could be replaced by *shaders* you actually mean replaced…