if you have uPaint, import the .psk (if there is one in the SDK), import the textures into their correct section and go to File / Add character into Unreal. if dont have a .psk and you have a 3dStudioMax file then open it and export with the ActorX plugin from http://udn.epicgames.com/Two/ActorX or email the author and ask…
Unfortunately, no .psk in the SDK, its just a .3ds and .max. Don't happen to have 3DStudioMax tho. I emailed Visimo a few months ago but he never replied. All the links in the original thread are down and his website hasn't been updated in a while too so I think he's on a hiatus from the internet. TYVM for the replies…