@Quasar thanks for your feedback! i agree, it looks a bit strange, and i can see the difference it made when i started applying some more detail on the skirt. i might go back to refine the blouse a little bit too, but in general i can see the improvement!
Hi Sanne. I think you could spend some time sculpting medium details into her clothing. She looks kinda' inflated without there being any larger folds, especially in her skirt.
since i decided to do a full body anyway, i did some work on the shoes today. i looked up some victorian era shoes and pasted them in my reference board. i don't want to overcomplicate the design so i'm pretty happy with the result! last things to sculpt for the lady is her hair strands and some final refinements. then…
alrighty. i changed my mind. i was working on the skirt and i was dragging the skirt down for more area to work with, and then i realized; oh damn. it looks pretty sick if i'd do a full body (so yeah you planted a seed when you suggested extending past the bust @Fabi_G !) or at least the illusion of a full body, since most…
Hi! Looks like a cool project! Are you extending the scope past the bust? With the last images I couldn't help but notice the ears sit up a bit high. Possibly this was more hidden with the old hairstyle. Along with what kanga wrote, I would now and then check the model against anatomy references. What can also help to…
Looks good! Seems you are still kinda new at this so maybe a good idea to include the legs so you can work on the whole figure. Your anatomy is a bit off particularly the upper arms. You can use image reference but also a free app like Daz3D to see how the body looks from different angles. Really worth getting the figure…
followed up on the anatomy check suggested by the lovely people above! i changed some proportions and i think it does look more believable this way. checked proportions and sketched new approximation in an image editor adjusted proportions and started refining the dress and corset a little bit
the first sculpting is done, and i'm pretty happy with what i ended up with for the first session of sculpting this character. the shapes look nice together and the hair translates better than i expected! i like to add some basic polypaint early on to get a better visual feeling of what the character will look like. at…
did some refining on the hair to give myself a better idea of what the flow and direction of the hair should be. had some cool references of victorian / gothic hairstyles as reference and it amazes me how people got their hair up like this lol. it's a gorgeous look!!