The confluence tools link in the pdf doesn't seem to work, do you mind posting it here? The welding doesn't work on my version of Max, I'm on Max 2022.
Hello, I'm wondering if someone can help me with this issue I'm having. I've uv mapped a pair of arms for a character I'm working on here, and while it looks alright, I'd like to straighten them out more like the second image to make it easier to paint on for me. However I'm finding this quite difficult to do so inside of…
you're lucky i am not allowed to sleep tonight... so yeah testing with max 2025 they certainly changed some things.For once, the Unfold3d method doesnt support it and breaks the mesh, neat.Better yet, there used to be an option where you just let the relax by polygons run, it could overshoot but usually on a low setting…
Take another look of what i am doing. It will always weld verts first that are connected in the model and closer to each ither. There is a reason i go down the seam one by one :) If you feel like thats too many points, move them close to each other closer than the actual connected geometry is and play with the weld value.…