Can someone tell me how do i clean all this up? By meaning i'm probably gonna re do the Truck but based on the blueprint (whatever it is) How do i make these models more accurate? This roof of a Evo this morning i worked on it and every time i just keep getting rounded edges like i would add more loopcuts still same…
Well, I'm not sure why you'd need to use the lattice modifier here. And even if you did, that's a lot of subdivisions; will the model even have enough vertices itself for that amount of detail on the lattice to be effective on the car? I think you should try to just focus on modeling for now; ignore deformation modifiers.…
Well, it's hard to judge the accuracy of that truck without knowing what you're comparing it to. But regarding your other points... The flat matcap basically just shows you model without any shading, without any shadows. It's useful if you just want to check the silhouette of your model without being misled by shading or…