This year, I enter the 3Dmodels car challenge for the third time ! Previously I rendered my pictures into Marmoset Toolbag, and this is the plan this year too. (See underneath the entry of the past years)But what I change in my habits this time is the modeling software. I use Blender ! I wanted to learn blender for a long…
Hey there, I well progressed with some details like air vents and tail lights :)I'm quite happy with these :pBut Now, i start to develop my idea of render ; i would like some transparent body sheet into something that is figuring a neurons network... :D let's see what it could be...
Hey there, The most difficult is done ! I completed the guide mesh a while : And finished the most of the body sheet several days ago : I'm now focussing on the inishing details of the car and to start to think about the general idea of what the render could be for the contest... :p See you soon ;)
Yeah, Chris Plush is a wizard with a shrinkwrap - guide mesh workflow and for your information, he's developing another similar course which is in early access at the moment. Also the monochrome shot of a Bugatti Atlantic SC really conveys nostalgic class.