Currently working on a modular game environment for my independent module in university. This project incorporates a lot of "firsts" for me: including first time creating and using trim sheets, modular design, and the full environment art pipeline. In the past I have only focused on props but my main goal has always been…
09/03/2023 - Official Hand in Hi again o/ At this point in time I have officially handed in the project to be marked. However there are many more things I would like to add to the scene before I make a post to my portfolio, such as props and building up the surroundings. For my hand in I created a mini-artbook for the…
18/02/23 - Hero Assets and Emissive Textures Hi o/ - quick update Hero Assets - Modelling and texturing of the 4 hero assests needed for this building is now complete. They all use the same trim sheet as the rest of the building so that if any texture changes are needed they will continue to be uniform in apperance. In…