So if you wanna design a (good) level in respect to game play ( like http://wiki.polycount.com/wiki/Level_Design) then this may be the wrong tutorial. But if you wanna build a level like environment ( like http://wiki.polycount.com/wiki/Environment) and wanna use UE5 then maybe the style of this tutor is for you?
Hi all. I need a little help here. Been a while since I am looking for an effective workflow for making a larger scene. I am already gathering all the references but I couldn't start, I am stuck on which way should i go. . I found a course but...there was a comment on this post.…