Henlo, i got the opportunity to work as a 3d character artist in the local studio but i failed on the test. They saw my portfolio and they didn't complain about my 3d modeling/sculpting/texturing/topology at all. I realised they're not that much interested in that since almost everybody can do it these days who is at least…
ok but not all tutorials are bad, you can definitely learn something by watching. I want to say the industry is changing, people say you need to make character from sphere, nobody gives a shit if u use basemesh or scans if you can make functional and sell it.