thanks for the information, I should start learn Marvelous Designer, and improve my skills in Zbrush! This motivates me to do my next character, maybe Aloth or a Nature Godlike :D Your work is amazing!! look forward to see your next work!!
@gerry91_3D I did a base of the clothes in Marvelous Designer and then exported to zbrush to work on the details. The hair and feathers were done in Xgen on Maya and it's made of handplaced alpha cards. It was a long process but I'm happy with the way it looks in the end :) @"Nuclear Angel" I'm happy you liked it, it kinda…
Hey people, I recently finished a personal project of Pallegina, a character from Pillars of Eternity and I thought I'd share it. I mainly used Zbrush for the sculpting, as well as Marvelous designer for the clothes. Everything low poly related was done in Maya, baking and rendering was done in Marmoset Toolbag 3 and…