Hey people, I recently finished a personal project of Pallegina, a character from Pillars of Eternity and I thought I'd share it.
I mainly used Zbrush for the sculpting, as well as Marvelous designer for the clothes. Everything low poly related was done in Maya, baking and rendering was done in Marmoset Toolbag 3 and texturing in Substance Painter.
It was a fun and challenging project to work on and I'm quite happy with the results, but don't hesitate to tell me what you think about it.
You can check the project on artstation for more images and animations!
https://www.artstation.com/artwork/ba2GQG Thanks for having a look, have a great day!
https://www.artstation.com/artwork/ba2GQG
Replies
thats cool nice work!
This motivates me to do my next character, maybe Aloth or a Nature Godlike
Your work is amazing!! look forward to see your next work!!
But I'm really glad you liked it, I really appreciate your comment!