Thanks for htis answer but using a distribution map would not allow me to tell exactly (no randomness allowed) to place each specific tile. The only way would with transform 2d but it's not a good idea for this job since this texture will not be reused. I am going to have a more traditional approach and do this in…
Honestly that work looks like a transform 2d wouldnt really be an issue, or just utilize a color mask made with out of the overall pattern and then edited in photoshop. You'd be removing that one step from the procedural nature but everything would be able to be kept around that. You'd take your completed pattern and…
Hi, I am still discovering SD. Great piece of sofware but quite difficult to learn ! I have a problem when it comes to tiles placement. I am working on a marble pattern reconstruction from an archealogical site. The floors tiles are made of different marbles and slate and is not regular. This picture was assembled outside…