Okay, here is how i got it working A few notes to whoever may need it: Image resolution is 360 x 240 Despite this, image took 40 minutes to render The golden parts took insanely large ammount of time to render Textures used are in 4k quality I did expect my laptop to burn at somepoint but it did well... I used substance…
Max now has a Text node in the material editor. If you can find the right font for your needs, I would try using that since it would be resolution-independent.
Hello guys, I was wondering, recently I had to create a leaflet with some text and images on it. But the text had to be done using stamping - this means the text is kind of metalic and reflective. So in order to do this properly, I had to use 3D software to render metalic material to reflect these values. The problem here…