Hello guys, I was wondering, recently I had to create a leaflet with some text and images on it. But the text had to be done using stamping - this means the text is kind of metalic and reflective.
So in order to do this properly, I had to use 3D software to render metalic material to reflect these values. The problem here is, as far as I know, that working with text paragraphs in max is very limited. In fact, I imported text from Adobe Illustrator. Now, I 'd like to render something like this out, how would i do that.
In addition, if there are any folds like a folded paper, the text itself would have to be projected on the object itself, not as geometry alone.
Note.: On a secound tought, maybe using just texture would do the trick, but correct me if I am mistaken. Still, how would you do it ?
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A few notes to whoever may need it:
Image resolution is 360 x 240
Despite this, image took 40 minutes to render
The golden parts took insanely large ammount of time to render
Textures used are in 4k quality
I did expect my laptop to burn at somepoint but it did well...
I used substance painter, alphas for painting texture on mesh. You can basically import any shape alpha, including whole text paragraph from another software. I reccomend Adobe Illustrator or different vector based software. Dont know about text nodes in Max, but this seemed as fairly easier for now...