Hi All, I'm taking a crack at creating vehicles for an upcoming indie mobile game. As of right now, there are only cars and planes to model. I'm not exactly sure how to go about it. The part I'm most confused about is which parts to keep separate. I don't have much experience with car anatomy, but I plan on going about it…
Hi There: Great topic by the way. I've had a particular passion for low vert/poly, pixal and hand painted art for ages...it's how I started out like many of us here, in regard to realtime dev. So as a weapons/vehicle specialist I might be able too offer snippets of advice plus hopefully provide a few insights in terms of…