Hi, Why isn't Sculptris Pro mode popular between artists and they usually tend to use Dynamesh? In Dynamesh unwanted fusion between close distances in very annoying. You need to increase the Dynamesh resolution to avoid unwanted fusion but more resolution makes some big deformations to the model much more difficult.
I love Sculptris pro mode when Im working with something that is organic such as a sculpted tree, or rocks. Some statues even too. It's great to be able to quickly pull out forms and very quickly iterate and make changes to better fit a reference. It's akin to just slamming on more clay without having to dynamesh anything…
For me its just i dont trust new tech if i havnt testet it. I would need todo a new project with it. But at the moment there is no time for experiments. And on some projects the pipeline is frozen on R7. The "old" workflows are fast and stable.