Hello polycounters ! I'm currently looking to improve myself with 3D environment/props. I found this awesome concept in this very website and wanted to make a 3D version of it: (By Egor bilia) As for now, I'm about to finish the modeling part: I intend to sculpt with Zbrush then handpaint the texture with photoshop, I am…
Is there any reason that you are keeping a low polycount? The only thing that is standing out to me is the proportions on the well to the floor it is on. In the 2d concept you can see that that they take up roughly the same amount of space, but in your model it looks as though the cauldron is smaller. That could just be an…