Hey guys, I know this is a silly question but why after collapsing the stack modifier, then I editable poly again, my mesh poly's been decreased a half of polygon???? I don't know why it could be decreased that much. If my mesh has 4k polys, it will be cut down to 2k poly after that.
Hi guys, I've got some problems with my model after converted to editable poly. It cause my model corrupted. I used turbo-smooth method for modelling then I collapsed all and then converted to editable poly and so boom! my model became so weird. Anyone knows how to fix this, please help me. Thanks in advanced.