Hi guys,
I've got some problems with my model after converted to editable poly. It cause my model corrupted. I used turbo-smooth method for modelling then I collapsed all and then converted to editable poly and so boom! my model became so weird.
Anyone knows how to fix this, please help me.
Thanks in advanced.
Replies
Have a nice day
I know this is a silly question but why after collapsing the stack modifier, then I editable poly again, my mesh poly's been decreased a half of polygon???? I don't know why it could be decreased that much. If my mesh has 4k polys, it will be cut down to 2k poly after that.