We’re thrilled to announce the release of Marmoset Toolbag 3.04, a free update for all Toolbag 3 users. 3.04 brings a number of exciting new features and enhancements to both Toolbag and Viewer. New baker outputs and workflow improvements, animation support for Viewer, and improved shadows headline the release. Click the…
It's not slow by any means, but in comparaison to Painter with RTX it's a different ball game. Out of curiosity, have you tried it? Anyway, love Marmoset, looking forward to future updates
Hi! I encountered an issue in Marmoset 3.08. I had a scene from ver 3.02 that I reopened in the new version, and when I re-used the baker on my project, it caused this weird issue. I think it broke all the smoothing groups I had in my 3DS MAX file, and it was causing that weird shading in the normal map preview. I had to…
Hello. Unfortunately, I do not have the files before the issue happened, since I saved everything after I resolved it. Would you still find it helpful if I send you both the revised FBX and Marmoset scene?
Thanks for the heads up, Joe. Definitely looking forward to the future of Marmoset. In the meanwhile, I still appreciate its current but wonderful rendering capabilities nonetheless. ;)
I've been really anxious about this for a while... but is Marmoset Toolbag 3.07(?) getting real-time raytracing features soon-ish? Similar to what UE 4.22 is having now.
Hello @vic1500, Do you have a scene and or fbx file that you can send me so we can evaluate what changes might need made to accommodate this? We have made some big changes to the Baker starting with 304. I can't see how Toolbag would alter 3DSM's content, auto reload or re-exporting from 3DSM should have resolved it.…