Hi, Juan thank you so much for answer my question. As I work on 3DS Max 2016, it doesn't have custom attributes presets with key all button and reset button. That's the reason I have created this 2 buttons. The reset button creates a key on the time slider and works very well. But when I click over key all button, the…
Hi I want to know how to create a button to key all my modifiers sliders. Here is my script --------- sphere pos:[0,0,0] AttribHolder = EmptyModifier() addmodifier $sphere001 AttribHolder ca = attributes Kneescale ( parameters KneescaleP rollout:KneescaleR ( slideKneeSc type:#float ui:(slideKneeSp,SlideKneeSl) footRoll…
I have found the solution for key all button. Here is: ---------- delete objects sphere pos:[0,0,0] AttribHolder = EmptyModifier() addmodifier $sphere001 AttribHolder ca = attributes Kneescale ( parameters KneescaleP rollout:KneescaleR ( slideKneeSc type:#float ui:(slideKneeSp,SlideKneeSl) footRoll type:#float…
Uh, but if you want to do it the hard way. >:) Notice you have to define an animation controller for the sliders, and use sliderTime for the addnewkey function. delete objects sphere pos:[0,0,0] AttribHolder = EmptyModifier() addmodifier $sphere001 AttribHolder ca = attributes Kneescale ( parameters KneescaleP…