Thanks for the kind words guys, the feedback has been amazing! @AGoodFella Thanks! Generally I do hook things up in Unreal. This involves creating the animation blueprints and anim graphs, creating various conditions, bringing in the fbx files etc. At some point I usually need a coder to do extra fancy/efficient stuff but…
Hey! It's been a while since I've done a reel (2012!) but I finally managed to get some work together. This is a showcase of some of the animation work I did on "Hellblade: Senua's Sacrifice". All animation and camera work is keyframed in Maya, rendered in Unreal Engine 4. Hope you like it! https://vimeo.com/237064372