Hello! I've been doing some random 3D art for about a year now, and throughout the course of my learning experience, I was really hooked with environment art, especially hand-painted stylized art. I've been doing some random stuff with Blender, from low poly to realistic texturing (which I love too, but I just can't get…
Tyson Murphy's weapon tutorial is pretty 10/10. I'd also really recommend Tobias Koepp's stylized dungeon tutorial, it runs you through the whole pipeline and not just for assets but tileable materials and some scene layout/lighting parts too. I learned a lot from!