I don't think they updated it, man, XGen looks much better for all of this stuff otherwise I might have to give Ornatrix a try. And yes, Thomas, I'm talking about Realtime use
Did max update it's hair and fur plug-in? Last time I checked it was an ancient version of shave and a haircut. They put xgen in Maya and there there are some workflows for games. https://www.youtube.com/watch?v=1Fs6rle_IbE https://www.youtube.com/watch?v=MLCpswLL6D4
Hello everyone! So I've been modeling in Max forever but I everywhere I look to study about how to create realistic hair, it's all Maya and XGen, what's there to do in Max or do I have to start using Maya for that? If so, I'll have to learn Maya as a beginner :/
there's also the built-in hair & fur modifier. combine with a good renderer and you should well be on your way. obviously this is for pre-rendered hair. the plugin hairfarm is another popular solution. unless - you are talking about polygonal hair for realtime use, that's a different story entirely (and i doubt xgen helps…