Hello my friends! I am skinning a model in 3ds max 2016 but there is a little problem, in envelopes mode, my model is with real material yet while in old 3ds max like 2013 as you enter to edit envelopes, model is white so you can see envelopes and their weight very easy. But as I said in 2016 as I enter to edit envelopes…
This is a bug that happens on some models in most versions of Max. * Make sure Skin Modifier > Display > Show Colored Vertices and Show Colored Faces are both checked. * If that doesn't work with your object selected while in Skin sub-object mode right click and open Object Properties. Check Vertex Channel Display. Make…