How can i paint STRAIGHT strokes? while Object Painting in 3dsmax? in Painter12 i use SHIFT in order to paint straight (strokes,lines). Is there a way to do this in 3ds max? My problem is: When i ObjectPaint in 3dsmax, the "paint" objects are overlapping very often no matter if i use a graphic pencil or a good mouse. Its…
# The Object i use to paint with, is a Hedra(octa) and so far i lose big time undoing&redoing paint strokes because either i get unpainted portions, either i repaint twice resulting the intersection of the objects(hedras). i can make straight movements with the mouse, but i cant always make perfect horizontal movements;…
Have you seen this script? http://mixescript.blogspot.com/2013/03/fix-intersections.html Another one http://www.scriptspot.com/3ds-max/scripts/physx-painter A fairly expensive, but amazing one http://www.scriptspot.com/3ds-max/plugins/automodeller-pro
Indeed, the ruler method sounds viable if you have a Cintiq. Unfortunately i dont own one. I have installed automodeller pro but it doesnt "paint". I cant select the source object, the button is inactive, they mentioned it before:most of the functions are not available in the demo version. I also tried the Array method. I…
Also depending on the surface shape, you might try SlideKnit. https://simonfuchs.wordpress.com/2014/08/17/tutorial-adding-detail-to-your-highpoly-objects-using-the-slideknit-script/
If you have access to Zbrush you could populate the entire surface with nanomesh. As Eric suggested, exploring other options would make more sense. Object paint isn't ideal for this.