Dang - i got it the wrong way arround : For me "Select by Material" works using the old select from scene dialog tweak ( SelectByNameUsesSceneExplorer=0 in currentdefaults.ini ). AND using this tweak Select by material works with SME and CME ( both material editors )... So the problem lies once again in the sceneexplorer…
Thread resurrection, 2017 ~SP1 - but I rarely use 'select by overlapped polygons', but found it no longer works. I get no polygon selection when there are overlapped polygons - it's like it was removed from the software completely.
Sup people, I have encounter two weird problems (bugs). Has anyone noticed them ? 1) When applying "Unwrap UVW" modifier on top of "Edit Poly" my UV's are getting cleared. 2) Select -> Select Overlapped Polygons in UV Editor do not work. I am using student version of 3ds Max. Many thanks for help.
I just ran into the Select Overlapped UVs problem. Wow. And at this point i've already done quite a few odd shenanigans in 2017 SP1 just to get things working. Select by Material also doesn't work. Thanks for confirming this for me. A google search for this overlap uvs issue doesn't really bring up much at all. I can't…
Bit of a gravebump here, but may as well use the same thread for this issue. Select Overlapping Polygons bug is still occurring for me, and we're on service pack 2 now. It's becoming an ongoing trend that with each year of 3DS Max, more core features get broken -- and it's not a good one! :( At least some of the other…
UPDATE: previous content of this post was the wrong way arround "Select by material" works for me in SME and CME ( both material editors ) when the non-scene explorer based select by name tweak is applied ( SelectByNameUsesSceneExplorer=0 in currentdefaults.ini ) Indeed the the complete deselection of uv islands is a…
*edit* on my thing, there was a thread already existing on it, forgot to search (http://polycount.com/discussion/173988/3ds-max-2017-uv-unwrap-window-bug) *edit* I'm just experiencing Max 2017 because of the horrible 2016 memory leak problem using the UV Editor window. Also experiencing your problem with the Overlapping…
I only use the old material editor. I assume you are talking about "Compact" mode which is one of the first things I change when I get Max set up. It doesn't work. Yes I did an official report for both the Sel By Material and the Overlapping UVs. Another thing I ran into that bothered me (but have not reported on). Is that…
Yeah - they missed this one in SP3. I already reported that for possible/hopefully coming post SP3 fixes .... ( considering that they just recently released new servicepacks for Max 2014, Max 2015 and Max 2016 respectively. just in case you have all missed that surprise... ) On the other hand, the long standing "Select…
I think "Select by Material" works in the old material editor ( but not 100% sure ) Did you guys report the overlapping UV issue ? http://download.autodesk.com/us/support/report_a_bug.html?SelProduct=3dsMax regarding the UV resetting after the edit mesh/edit poly modifier i guess this is is because the edit modifier does…