Dear All, I would like to create a texture for lower poly model. I have a struggle with painting faces, because when I paint it paints at the vertexes, and when it does it paint all the faces connected to that vertexes in ever directions. For example I have a telescope with extruded rings, and I would like to make the tube…
The Polypaint name is a bit misleading as you are actually painting vertex colour information to the vertices. That's why it's necessary to paint textures in Zbrush at a high resolution and bake the vertex colour information to a map for later application to your UV'd low-poly. What you can do, however, is turn of the…