Have you read this thread? http://polycount.com/discussion/155894/decal-technique-from-star-citizen/p1 Not sure if cryengine is discussed, maybe its a start for you..
Hello everyone - Does anybody know if there is a way to use decals strips which only contain normal information to smooth the edges of a mesh beneath it - so you would achieve the same results as face weighted normals without the mesh being chamfered but relying on the decal strips to provide the normal information for…