q uestion about zbrush - i am still new to all of this (1 month ) TEXTURING. Okay i have multiple subtools which i unwrapped all separated. Did poly paint on them ( all of them have 4 divided levels ) I merge them all as one piece ( multiple subtools) and this is what happens with my UVcolor map + normal map i cant export.…
Ah well that completely changes everything! :) If it's for illustration then you can pretty much do what you want. You don't need uvs for keyshot. Or you can just decimate each subtool(with keep uvs checked)and render externally. Or just shoot everything across to KS and it just works. Even surface noise that hasn't been…