Search the web for 3D tutorials. They're countless and they will help you immensely to get better. Guidance is key at this point so learn from free tutorials and paid if you can afford them.
So, I am pretty new to posting anything on the site and i am a student with still a lot left to learn, but i like to be contributing so i'll throw in my two cents. Honesty, for just starting, what you have produced isn't half bad. You seem to be aiming at what you can reasonably pull off and i think its doing you good. You…
Concentrate on learning concepts and the tools first before worrying about how something looks. As far as this asset, can you show the unwrap and texture sheets ? There looks to be some stretching. Take a look at the wiki thread here or any number of tutorial sites for full projects
You need to push the asset technically. First you have to decide between realistic and stylized. Since you used a photo for textures, I guess you want the former. So for current gen you'd have to look into something like Substance / Quixel Suite to create a realistic wood surface. To just quickly push this particular asset…
Greetings, This will be my first post, and might as well Introduce myself. My name is Priabudiman, and Ive been working on 2D game arts for quite a while, and only that. Until i finally reopen this forum, and I finally able to make sure that my 2016 resolution is to upgrade myself by trying to learn and be good on creating…