Yes, it's completely fine if it's free scripts from script spot and similar sites, if your cracking commercial scripts then you can land your employer in hot water.
Every large studio I've been at has used soooooo many third party scripts along with internally developed scripts. Maybe I'm just lucky but it seems like Max scripts have a long shelf life, scripts that haven't been updated in 7 years still work on recent versions.
Hi there, Bit of a debate going on between me and my friend and honestly I don't know any more. Is it generally accepted for studios to use 3rd party scripts such as TexTools, in 3ds Max etc.? Unlicensed/Open Source/Free scripts are probably more related here, not big 3rd party tools like RayFire but any input on that end…
Anything that speeds up your work is a good thing and gets used a lot. A lot of stuff is judged by man hours, if a 3rd party script saves you 5 days work in a month long project then yes your going to use that script. If that script does not exist but it takes a programmer 1 day to create that script then the benifit of…
Yes this is my friend. Obviously what he says he does hold true, if the script fails you can rely on old methods to get you through. However, I don't think this discredits the use of any scripts at all @Mossbros you did at one point during our conversation write: "Some places don't allow you to run scripts" which I was…
Many studios will use scripts/tools in their pipelines, some 3rd Party, some in-house. Some restrict admin rights on workstations to stop people from downloading and installing stuff from wherever. I get and agree with that, as there is a risk that people start using stuff that could be buggy and not properly supported.…
Yes of course, cracked scripts are out of the scope of this conversation, I'm on about strictly free to use or legally licensed scripts only. I was just curious because my friend is under the impression that most studios force their artists/creators to only use the base vanilla programs, to some extent I can see it. When I…
I'm the friend. Seeing as I can't defend myself by not saying anything, I want to re-iterate my point as you are only getting one side of the story lol. I was saying that not knowing the legacy tools and relying on scripts can bite you in the ass. (which is why I try and force myself to only use scripts that I can do the…
I should probably start a new thread for this but since you mentioned it. I'm starting to aim toward being to be a TA someday, do you have any advice? :) I know a few scripting languages and have been trying to write scripts like crazy recently. Do you think I should focus my efforts into a big project to get me noticed…
Does anyone have any experience to chime in on the Maya side of things, as at my university we have issues applying certain scripts to the server installation so the script can work on all machines, as it can sometimes cause insatiability within the program. My main thing about "some things aren't allowed to be installed"…