absolutely, it can be done in many ways, depending on how advanced you want to do it. you could do it in a program like Spine, or set up attachment points inside the engine itself and attach stuff by code. you have to be more clear on what you doing though. what engine are you going to use? what program do you use? what do…
ok. when you say skeleton I though you had a 3D bone set up or something. well if its unity what I would do is attach empty game objects, call them attachment points or something, have a sprite renderer on them, and then switch that image out with code. either you animate everything in unity with cut out parts, like this…
Hi everyone ! I'm 21 years old and I'm new to pixel art. I would like to make a little game but i have an issue. I want to make a rpg game where you can have different armor / weapons etc... i have a skeleton of a human buf if the player take an armor how could i make this go on the character without doing all the…
Thanks for your answer ! I'm using th Unity 2D Engine, the latest version and for the pixel art i'm using Photoshop. When i say that i'm using a skeleton i think that a miss used the word, it's just the "naked" character on wich i wan't to add the stuff he is gonna equip. Do you have some tips ? :)