Hi everyone ! I'm 21 years old and I'm new to pixel art. I would like to make a little game but i have an issue. I want to make a rpg game where you can have different armor / weapons etc... i have a skeleton of a human buf if the player take an armor how could i make this go on the character without doing all the animations from scratch with every case of weapons and armor. Is there a tip to put the armor automatically on the already made animations ?
Thanks and hope i'm clear enough
Replies
what engine are you going to use?
what program do you use?
what do you mean when you say you "have a skeleton"?
I'm using th Unity 2D Engine, the latest version and for the pixel art i'm using Photoshop.
When i say that i'm using a skeleton i think that a miss used the word, it's just the "naked" character on wich i wan't to add the stuff he is gonna equip. Do you have some tips ?
well if its unity what I would do is attach empty game objects, call them attachment points or something, have a sprite renderer on them, and then switch that image out with code. either you animate everything in unity with cut out parts, like this --> http://mmm.albinal.com/wp-content/uploads/2011/12/Character.jpg
or if you want that true pixel art feel you can aniamte everything by hand in say photoshop, and then do a separate set of animations for the attachment points so they follow along with the sprites.
in any case there are many ways you can do this, if you watch a few tutorials on how the 2D animation system works in unity I think you can figure it out.
Good luck!
Have a nice day and Merry Christmas !