Hey all, Just a quick question regarding Quixel Suite 2 - Is there some way to add decals and text through dDo painter, with real time editing via 3DO? Perhaps I'm just derping out, but I can't seem to find an easy way to load up a decal and place it on the mesh. Same goes for text. Any insight on this would be awesome!…
Hey Sir Apple! To add decals in the current workflow: Paste in the decal you'd like to use inside of Photoshop, positioned in the layer stack so that it's under/over the grunge or any other parts. When you select the layer (or any layer, really) in Photoshop, it will be selected in dDo as well. From dDo, click on the…
I can't get this to work properly. I have followed what you said and I propagated the decal to the albedo, metalness and roughness layer. However, it does not really give me great control over the decal at all. A more in-depth guide might be needed as I am sure I can't be the only person who is having problems with this.…